#include "LocalShader.h"

REGISTER_SHADER(LocalVertexShader, "HdrSimple\\Local.vert")

REGISTER_SHADER(LocalFragmentShader, "HdrSimple\\Local.frag")

REGISTER_SHADER(HdrVertexShader, "HdrSimple\\Hdr.vert")

REGISTER_SHADER(HdrFragmentShader, "HdrSimple\\Hdr.frag")

REGISTER_SHADER(BloomVertexShader, "HdrSimple\\Bloom.vert")

REGISTER_SHADER(BloomFragmentShader, "HdrSimple\\Bloom.frag")



